# 2.6 Scoring

Trendex scoring is based on two independent leaderboards.\
Each one measures a different dimension of skill:<br>

* **Total Points = number of tokens × performance**
* **SquadScore = performance quality (weighted)**<br>

Both matter, and **both generate SOL rewards.**

***

#### PlayerScores (per match)

Each player receives a PlayerScore between 0 and 100 based on real-world performances during the tournament period.

Main categories that influence PlayerScore (grouped by player type):<br>

**Attackers / Forwards**

* goals
* assists
* shots on target
* big chances created
* successful dribbles<br>

**Midfielders**

* progressive passes
* key passes into attacking zones
* ball recoveries
* chance creation<br>

**Defenders**

* tackles won
* interceptions
* clearances
* aerial duels won<br>

**Goalkeepers**

* saves (inside / outside box)
* penalties saved
* shot stopping impact<br>

**Negative events**

* big chances missed
* yellow / red cards
* errors leading to goal<br>

***

#### Total Points

This leaderboard rewards conviction + allocation.

It takes into account how many tokens you own and have activated of each player.<br>

Formula:

**Total Points = Σ (PlayerScore × Number of Activated Tokens)**

If you activate many tokens of a high-performing player → you rank higher.

***

#### SquadScore

This leaderboard rewards pure skill, not how much you bought.

We compute the weighted average of your best performing players, weighted by the number of activated tokens you allocated to them.

**BUT: you need at least 4 different players activated to be eligible.**<br>

Formula (weighted average):

**SquadScore = Σ (PlayerScore × Activated Tokens) / Σ (Activated Tokens)**

***

#### Why 2 Scores?

Because in Trendex:

| Metric       | Represents                    |
| ------------ | ----------------------------- |
| Total Points | conviction + risk + size      |
| SquadScore   | football IQ + scouting skills |

Having a lot of tokens isn’t enough, only good picks score well.\
A smaller player with better scouting can beat a whale with bad picks.

| Metric       | Requires              | Rewards     | Purpose            |
| ------------ | --------------------- | ----------- | ------------------ |
| Total Points | any number of players | 80% of pool | allocation × skill |
| SquadScore   | minimum 4 players     | 20% of pool | pure skill         |

***

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